
This time we have so many modifiers: the first known ones generators balls replaced the lasers, which can bend special boxes with a lens. The authors member with a quite correctly, that firstly rather have sterile levels of the test (and even with them to measure the road), and secondly how many can be placed puzzles with pick-up for acceleration, and then erecting real wall to fly out of it at the appropriate speed.

But this type of innocent fun soon disappear quite specific logical puzzles, this time with more elements. How it actually play? Almost the same as before: almost from the first moment again we put a portal on the wall, the other on the ceiling, we enter this first, and then we fly we put it on the floor, creating in this way indefinitely in practice.

This SI game indeed much more important role than in the previous section, but here I’ll stay, so as not to spoil anyone play. By the way, the center got (to capitalize on circumstances, but no spoilers) under the administration of a woman named GLaDOS, the artificial intelligence that really wants to understand people and that is why killing them in the next room test, convincing themselves visually, how much we are imperfect. Black Mesa focused more on teleportation (remember for sure with both Half-Life’ów related problems), Aperture focused on portals, or bending mathematical reality. We are located in the center of Aperture Science, existing in the same universe as Black Mesa, which is a laboratory with a series of Half-Life. The story told in the game is consistent and very interesting, although you need to listen to the words coming from the speakers, and also pay attention to numerous details.

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